Forgotten Tales Mods (
keeperoftales) wrote2018-08-15 12:40 pm
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{ registration }
Registration—
§ invites vs. public registration.
As this game was initially a private, invite only game, we still continue with the invitation system and allow current players to invite their friends to join at any time. However, we also want to allow others outside our circle to have fun with us, so we've opened up the game to the public.
Public registration is only open for certain periods and there is a 20 slot limit with a 1 character per player and 4 character per canon cap. These restrictions can be lifted depending on how much traffic we actually get, but this is the default safeguard. Public registration will only be open after a campaign has been completed.
It should be noted that none of these restrictions apply to current players and those with invitations. Both groups can register at any time and do not have to worry about the character canon cap during registration cycles. Thus it's possible to have 5 characters in a canon enter if 4 are from public and 1 from an invite. Just keep in mind there is an overall cast cap of 10 and claims will have preference.
Current players, there is a character limit of 4 per player. While anyone can bring in 2 characters at the start, you must have been active in the game and participated in some way in a campaign for two months for the third, and then another two months for the fourth. Please contact us so that we can check to see if you satisfy the requirements.
§ step one: what to do.
Whether you have an invite code or part of the public registration round, you need to do the following first to make sure you understand the game's rules and setting:
To get an invite, simply ask any of the players you know already in game. Current players will follow set directions, receive the code, and then give it to you. Take a screenshot of the exchange and continue on to Step 2! If you do not know anyone in game, then you will have to wait for the public registrations to open.
§ step one: fill the form.
Once you've done all of the above, fill out the following form and comment to this entry. The mods will respond to give the "A-OK" or request any changes. One comment per character.
Player: Name
Age:
Contact: Primary means of contact
Current Characters: For current players only
[Invite only:]
Referral: Player in game who referred you
Invite Code: Link of code screenshot
Character: Character you plan on bringing in
Canon: Canon and canon point
Age: (of the character)
Workshop: Link to workshop
Test Drive: Link to TDM thread(s)
Essence: Storybook character you will be claiming
Essence Gains: Give a brief description of the finalized version of what kinds of abilities the character will be gaining or inheriting from their essence. It doesn't have to be exhaustive and you can always add more once in game, but at least give us an idea of what we should expect. REMEMBER: characters lose all of their canon abilities and weapons upon entering.
Quirk: OPTIONAL! If your character is gaining a personality quirk based off the Essence, list it here! Remember they can only have one quirk.
Questions: Any questions you might have
§ step three: await mod confirmation.
More likely than not you'll be confirmed. If you are, congratulations! Follow the directions in the comment and have fun. You should receive notice within 24 hours. If you do not receive any reply after 48 hours, PM the mod journal!
Registration OPEN to Invitations and Current Players.
Public Registration is CLOSED until further notice!
As this game was initially a private, invite only game, we still continue with the invitation system and allow current players to invite their friends to join at any time. However, we also want to allow others outside our circle to have fun with us, so we've opened up the game to the public.
Public registration is only open for certain periods and there is a 20 slot limit with a 1 character per player and 4 character per canon cap. These restrictions can be lifted depending on how much traffic we actually get, but this is the default safeguard. Public registration will only be open after a campaign has been completed.
It should be noted that none of these restrictions apply to current players and those with invitations. Both groups can register at any time and do not have to worry about the character canon cap during registration cycles. Thus it's possible to have 5 characters in a canon enter if 4 are from public and 1 from an invite. Just keep in mind there is an overall cast cap of 10 and claims will have preference.
Current players, there is a character limit of 4 per player. While anyone can bring in 2 characters at the start, you must have been active in the game and participated in some way in a campaign for two months for the third, and then another two months for the fourth. Please contact us so that we can check to see if you satisfy the requirements.
§ step one: what to do.
Whether you have an invite code or part of the public registration round, you need to do the following first to make sure you understand the game's rules and setting:
- Read the Rules, Game Info, and World Info;
- Check the Character Roster and Essence List to make sure nothing is taken;
- Participate in the current Workshop and Test Drive as they serve as our "application" form (note: toplevels alone or tagouts are satisfactory);
- Make a Claim when it opens to ensure a public registration slot;
- Have an invite code if you're going that route.
To get an invite, simply ask any of the players you know already in game. Current players will follow set directions, receive the code, and then give it to you. Take a screenshot of the exchange and continue on to Step 2! If you do not know anyone in game, then you will have to wait for the public registrations to open.
§ step one: fill the form.
Once you've done all of the above, fill out the following form and comment to this entry. The mods will respond to give the "A-OK" or request any changes. One comment per character.
Player: Name
Age:
Contact: Primary means of contact
Current Characters: For current players only
[Invite only:]
Referral: Player in game who referred you
Invite Code: Link of code screenshot
Character: Character you plan on bringing in
Canon: Canon and canon point
Age: (of the character)
Workshop: Link to workshop
Test Drive: Link to TDM thread(s)
Essence: Storybook character you will be claiming
Essence Gains: Give a brief description of the finalized version of what kinds of abilities the character will be gaining or inheriting from their essence. It doesn't have to be exhaustive and you can always add more once in game, but at least give us an idea of what we should expect. REMEMBER: characters lose all of their canon abilities and weapons upon entering.
Quirk: OPTIONAL! If your character is gaining a personality quirk based off the Essence, list it here! Remember they can only have one quirk.
Questions: Any questions you might have
§ step three: await mod confirmation.
More likely than not you'll be confirmed. If you are, congratulations! Follow the directions in the comment and have fun. You should receive notice within 24 hours. If you do not receive any reply after 48 hours, PM the mod journal!
Public Registration is CLOSED until further notice!
no subject
Age: 28
Contact:
Referral: Taisa!
Invite Code: PI
Workshop/TDM: none cuz i'm a MAVERICK
Character: 9S
Canon: Nier: Automata, Ending E (via Ending D)
Age: ~3 years old
Bio Blurb: WIKI... heavy spoilers within!
9S (YoRHa Unit No. 9, Type S) is a Scanner-type android and member of YoRHa, an elite fighting force for humanity against the Aliens and Machines in the 14th Machine War in the year 11945. He is an exceptionally advanced model that specializes in hacking and intelligence-gathering. He is programmed to feel a deep love for humanity. He is kind, helpful, curious, and unusually emotional for a YoRHa android -- which means he isn't afraid to complain, either. His drive to gather intelligence sometimes drives him to pursue leads at great risk. He is proud of his capabilities as an advanced model, which can also be his downfall. He invests all of himself into his relationships and his role; as such, he can be extremely hostile toward the enemies that threaten them.
A NOTE ON HIS ABILITIES since he a robot made to be ridiculous: 9S possesses sufficient strength to handle his own weight (286 lbs) with ease. He can launch into an extreme sprint on a dime (I'm guesstimating 25 mph, it's something stupid fast like that) and sustain it indefinitely, as well as jump long distances. His body can endure long falls: say 5 stories safely, 10 with some damage, and 20 with extreme damage. His performance can be enhanced by inserting plug-in chips [somewhere mysterious on his body]. He is not made for combat, but has taught himself how to fight with a variety of weapons including swords, spears, and fists. He can use magnetic levitation to control his weapons and fling them around in combat as needed. More importantly, he excels at hacking: enemy Machines, databases, locks, other androids, even himself, he can hack nearly anything electronic. It's a heavily overpowered skill in his canon where everything is electronic. With his hacking, he can do anything as destructive as blow a target up, or as helpful as get rid of a virus. If his target is unaware, he can even seize control of it and manipulate it physically -- but he has shown no inclination toward doing so for anyone but enemy Machines.
He will inevitably begin to break down without proper maintenance. He can perform light maintenance on himself and nanomachines will heal minor injuries over time, but heavier damage and long-term repairs will need to be addressed in other ways.
Essence: The Scholar | The Shadow
Essence Gains: I would like for 9S's shadow to evolve over the course of the game! It could start out as acting independently of him (while still attached to him), then cooperating with him to do things like stretching out and manipulating things (if that's not too OP), forming a sword for him to use, becoming armor, and so on until it one day becomes unable to detach from him. The shadow would be susceptible to surrounding illumination (weak to the noon sun, strong when 9S is backlit, etc.) and capable of being injured. Maybe over time the shadow would still be able to function in limited form in poor lighting conditions. Eventually, I'd also like for the shadow to become sentient, go rogue, and for 9S to kill it but THAT'S A PLOT FOR THE FUTURE.
Questions: If 9S needed to replace any parts (bad circuitry, a fuel filter, etc.) would he able to find those parts anywhere in the setting? Or get magically healed idk?!?! Also I'd like to keep as much of 9S's canon abilities as possible, but I understand if anything needs to be nerfed!
Approved!
You've been accepted and registered into the game! Here a few steps you need to do:
» Reply to this comment with the journal you're joining with.
» Join
» Have the Character Profile Sheet entry somewhere in your character journal (you can fill it out later).
» Comment to the Character Roster and Player Roster.
» Read the current Game Notes and say hello in the
» Feel free to post a character intro in either game comms, but we would like to let you know that our first campaign is starting on Monday, November 12th. You can read up on the information here!
RE: Questions & Abilities; Regarding 9S's abilities, because of how the setting works he won't be able to use plug-in chips as they won't exist nor will carry over into the Realm. His speed and strength are fine, although the speed might need to be reduced just a little bit. Endurance will also need to be reduced so that his stamina is not indefinite but greater than an average human, and same is true with physical toughness (2 stories could work). Because of the lack of electronics and technology, although he could have the technical knowledge of hacking, it won't really be any use in the setting (for now).
As for part replacements, the same is true so he'll just need to be magically healed. You could even have him a little less machine and more humanoid if you wanted, but he can otherwise maintain his original form. Everything seems okay with us, so hopefully that will work for you!
If you have any other questions, feel free to contact the mods through the Mod Contact entry. You can also follow announcements via
Thanks for joining, we look forward to writing new stories with you!
no subject