Forgotten Tales Mods (
keeperoftales) wrote2018-08-15 12:17 pm
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{ the catalogue }
The Catalogue—
§ about the catalogue.
The Catalogue is a special in-game store that characters can access via their journals during the Break only and have the entire Break to make purchases. The store cannot be accessed in any way during Campaigns. There is a special tabbed section and works similar to online shopping. The pages will have the inventory listing and prices, and characters can circle and write down how many they wish to buy. Through ~magic~ it will register and will be delivered to their residence (watch out for the avian delivery).
Items require points to purchase, and points are gained in the following ways:
There is no limit to how many points a character can accumulate. Players do not have to keep up with their character's points, instead they can view the balance here, which is maintained by the mods.
The items provided through the store are not game breaking nor required to have. Instead they are mainly tools for players to use for their characters. Some provide some quality of life enhancements, others will give the character some power boosts. There are also "purchase limitations" so that no character can have a large stockpile in a short time (now if they want to create one over a long period that's entirely doable).
There are three categories:
If it's not completely in character for them to purchase an item the player would like them tosuffer through have that is not for exploitive purposes, there could be a misdelivery where they get the item either in place of or along with the other item. The second item would still be charged so the points would still be deducted. Just let us know why!
To make a purchase, comment to the current subthread. If you have any questions about the Catalogue or suggestions or requests for items to appear in the store, please comment to the Questions/Item Suggestions thread.
The Catalogue is a special in-game store that characters can access via their journals during the Break only and have the entire Break to make purchases. The store cannot be accessed in any way during Campaigns. There is a special tabbed section and works similar to online shopping. The pages will have the inventory listing and prices, and characters can circle and write down how many they wish to buy. Through ~magic~ it will register and will be delivered to their residence (watch out for the avian delivery).
Items require points to purchase, and points are gained in the following ways:
- On arrival. All characters receive 5 points on arrival.
- Campaign rewards. All characters who participate in campaigns will receive 5 points at the end of every successful campaign.
- Commission Board: Characters can partake in various quests and earn 1-2 points per quest on the Commission Board (-board tag).
There is no limit to how many points a character can accumulate. Players do not have to keep up with their character's points, instead they can view the balance here, which is maintained by the mods.
Click to read more.
The items provided through the store are not game breaking nor required to have. Instead they are mainly tools for players to use for their characters. Some provide some quality of life enhancements, others will give the character some power boosts. There are also "purchase limitations" so that no character can have a large stockpile in a short time (now if they want to create one over a long period that's entirely doable).
There are three categories:
- Campaign Rewards. This section is available only to those who participated in the most recent campaign. Similar items are available or will be in the future to the general public, but the campaign rewards are at a discounted price of 1 point each. Characters can purchase 1 item from each category, spending up to 4 points max.
- Special Inventory. This section is available to everyone, but the inventory is limited only to the current break. However, some may appear again later. The items are usually related to the previous campaign in theme, but they may include items themed from other past campaigns.
- Regular Inventory. This section is available to everyone and the items are always available. Many of the items are "lesser" versions of the Campaign Rewards and are at a slightly higher cost. Some items may have a purchase limit.
If it's not completely in character for them to purchase an item the player would like them to
To make a purchase, comment to the current subthread. If you have any questions about the Catalogue or suggestions or requests for items to appear in the store, please comment to the Questions/Item Suggestions thread.
CAMPAIGN REWARDS [LIMITED]
Regain. One personal item from the Aspect. It won't be the real thing, but it will be an exact copy. Unfortunately any item that may have special powers to them will not have those powers. It can only be big enough that can be carried by the owner. | 1 |
Advanced Essence Ability. One NEW advanced Essence specific skill that would normally take several months to learn or unlocked. This is different from the general level-ups that are awarded for free after each campaign and would be counted in addition to the freebie given out. | 1 |
Special House Upgrade. A more advanced upgrade to an Aspect's home. Can make it more "modern," convert or expand rooms, or even change it entirely. This is different from the general upgrades that are awarded for free after each campaign and would be counted in addition to the basic upgrade given out. | 1 |
Exclusive Reward. Choose only ONE of the following (the items will return again in the next iteration for a higher price):
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1 |
GENERAL INVENTORY
Panacea Potions. These potions have increased healing and medicinal properties, guaranteed to cure any curse or ailment. However, they are a one time use. Limit to 3. | 1 |
Supply Packs. Special packs designed after the Essence, the items and equipment in each pack will be useful when going out on long expeditions or trips outside of the Index. The packs are comfortable wear, and inside is a hammerspace that allows the pack to hold more items than it might appear. Tools, healing packs, magic potions, cooking kits—the packs will be based on one's Essence and their abilities. The packs are a one time use and will last for a single multi-day trip. Limit to 3 total. | 1 |
Ability Unlock. An extra way to unlock or upgrade abilities. Limited to 2. | 2 |
Basic House Upgrade. One additional basic upgrade to a house. | 2 |
Past Campaign Rewards. Purchase any of the previous exclusive campaign rewards for an adjusted price. Purchase limit is 1 of each.
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2 each |
Regain. Same as the one listed under Campaign Rewards; limited to one item. (Cannot purchase if acquired one through Campaign Rewards.) | 3 |
Enhanced Equipment. Special but basic, general equipment and accessories specifically catered to the Essence and can be customized to fit the Aspect's needs. They can provide special power boosts, basic or minor abilities and skills, extra defense, and other minor enhancements to help them in battle. Limit to 1 of each type.Click to see list.
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4 each |
Supplementary Stones. Special stones that can be inserted into the journal's medallion, they have a special enchantment that affects the influence of the Essence on the Aspect. They can either strengthen or weaken the Aspect in either ability, personality, or both for 24 hours and are limited to 3 uses. After each use the stone will fade in color until it cracks and disappears. Purchase limit is 2 each.Click to see list.
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See item |
SPECIAL INVENTORY [LIMITED]
Transformation tablets. Special tablets that upon consumption will allow the user to transform into the designated form. There are 3 tablets per bottle and each tablet lasts up to 1 hour. The forms are not limited and can thus be any form, including any previous transformations during previous campaigns. Purchase limit of 3 total.
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3 each |
Story Costume. Regain costumes worn in previous campaigns. They will grant limited powers based on their original scenes, albeit in a weaker form and will never be stronger than Essence abilities. The costume will not expire and can be worn for as long as desired, however access to the specific abilities is limited to a total of 3 hours a day. Costumes can also be "stored" within an accompanying accessory. Currently limited to 1 purchase and to characters who have played the roles.Click to see list of Alice in Wonderland Costumes.
Click to see list of Midsummer Rose Costumes.
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5 each |
Aspect Outfit. An exclusive outfit designed to fit the Aspect's original world while maintaining some aesthetic styling of their Essence. While worn, this outfit has the ability to grant the character some of their original abilities that they could not use while in the Realm before. There are of course some limitations and these abilities will start weak. But through hard work and restoring stories, the outfit can become stronger and unlock the strengths of the Aspect. Because of how much magic is used in creating such a product, this is a ONE TIME ONLY purchase. However, it may be restocked at an unknown future date. (note: players can design it for mod approval; no game breaking or god tier abilities and must conform to the character's canonical abilities; this will NOT replace Essence abilities.) | 10 |
Otherworldly Item. Ever wondered what it would be like to harness powers only found in certain other worlds? One item can be created based off that other world and can grant the Aspect two abilities based from that world. They will start off weak but can grow stronger as the Aspect continues to strengthen and restore more stories. Because of how much magic is used in creating such a product, this is a ONE TIME ONLY purchase. However, it may be restocked at an unknown future date. (note: players can design it for mod approval; limited to canons currently within the game; no game breaking or god tier abilities and must conform to known canon abilities.) | 1 |
QUESTIONS/SUGGESTIONS
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1) Is it item regains only, or can they be living like pets?
2) Will the characters know the items are only copies of the original?
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Odin has a pair of wolves in addition to his pair of ravens. (I figure Sleipnir could be much, much later.) Would getting the pair of wolves be one purchase or two?
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A) A home?
B) Connected to the character's essence?
Basically Wembley's been living with Gobo since he arrived, so can he turn the house he got with his Pooh Bear essence into something else useful? I'm currently thinking a greenhouse or some kind of storefront, but I haven't decided exactly yet - just wanted to make sure it works before I gave it more thought!
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Let's say there's a power from the world a character is from that they don't have access to themselves. Could they use this ability to gain access to it?
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[ ROUND 1 ] MAY - JUNE
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Character: Magica De Spell
Item:
1 - Regain - Clone of Ratface, her pet/familiar raven.
1 - Advanced Essence Ability - allows her to transform into extinct animals like dinosaurs, etc.
1 - Exclusive Reward - Fairy Gardening Kit.
1 - Panacea Potion.
1 - Supply Pack.
Reason:
Ratface - She misses her little minion, and she's lonely. Not that she'll admit either of these things. She'll tell folks she just needed a servant.
Advanced Essence Ability - New forms means means more strengths. Of course, she's yet to realize that new forms doesn't mean instantly mastering them. (picture "I have a big head and little arms" scene from Meet The Robinsons.)
Fairy Gardening Kit - She likes gardening.
Panacea Potion + Supply Pack - Seemed good to have these on the side for emergencies.
Questions:
In canon, Ratface can talk. However, I'm aware this could be seen as having 2 characters for the price of 1. I'm willing to have him stick to 'kaw kaw kaw' since that's also canon (duck comics are weird okay), so the question is, can he talk? Yay or nay?
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Character: Roxas
Item:
Regain - A Struggle Kit (kit contains: 2 helmets, 2 vests, 2 foam bats, and 200 small velcro orbs)
Story Reward - A Dragon Egg (water dragon specifically)
Reason: Because Roxas misses Struggle and would like to share his passion with others in the Index! Also, dragon friend would be cool
Questions: N/A
Character: Karkat Vantas
Item: Past Campaign Item: Magical Bamboo Shoot. The food item it will produce is grubloaf and tuber paste (a leavened dish typically covered in a sweet, tangy mucus. Similar to meatloaf, but made with grubs. Tuber paste is similar to mashed potatoes)
Reason: Because it's been a very long time since he's had any sort of Alternian food
Questions: N/A
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Character: Scrooge McDuck (2017)
Item: 1 - Advanced Essence Ability - Gain two wolves like the ones Odin has only their names are "Peace" and "Quiet"
Reason: Because Scrooge is going to need as many helpers as he can get to keep track of the triplets.
Questions: Can't think of any!
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Character: Mordred
Item:
Regain - her sword, Clarent. Doesn't matter that it can't shoot beams anymore, she'd just be happy to have it.
Reason: Her reason is that she wants it. Okay, no, she feels more comfortable with that than her essence weapon (she'll still be using her essence weapon though).
Questions: Nope!
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Character: Soldier: 76
Item:
Regain- Pulse rifle, his personal weapon of choice.
Exclusive Reward- Dragon egg
Reason: To have a weapon he's very familiar and comfortable with, even knowing that it's just a copy; better than not having his pulse rifle at all.
A companion that'll definitely stick with him, whether he likes it or not(accidental purchase in getting used to this system, he's going to keep and care for it{begrudgingly} all the same).
Questions: N/A
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Character: Rokurou
Item:
DRAGON EGG
Supply Pack (1)
Reason: So he can try to cook it—I mean what's another animal companion for the Huntsman? And while he's pretty good at making his own traveling kits, never hurts to have a ready made spare (and he's kind of curious how it might work)
Questions: N/A
Character: Shizuo
Item:
Fairy Gardening Kit
Panacea Bottle (3)
Reason:
Would be nice to be able to make something...like an herb garden... And after what happened back in the Mermaid Campaign—YEAH HE'S GONNA STOCK UP ON THESE.
Questions: N/A
Character: Eustace
Item:
Treasure Egg
Advanced Ability - capable of transforming into any type of canine, real world or fantasy, at will
Quirk Suppression (1)
Reason: He really doesn't need much, but the gemstones would make for some easy income/barter funds. And as for the quirk suppression... Yeah he's stocking up on those.
On the ability one, even though he already has the ability to transform into other people or animals he's seen, allowing to freely transform into any dog at will even without seeing them could be useful. Buuut for the early stages it'll be a little more random so he'll still have to work on it to fully control it (so at least after the next campaign).
Questions: N/A
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Character: Master Crane
Item:
Magical Tea Set
Panacea Potion (1)
Quirk suppression (1)
Reason: He definitely wants that quirk suppression, and having a potion for healing would be good to have. Also, he just likes tea.
Questions: N/A
Character: Lena Sabrewing
Item:
Supply pack (1)
Bamboo shoot
Fish bowl
Reason: The supply pack would come in handy, and having items that produce food and money is useful to have for someone who's just arrived and doesn't know her way around yet.
Questions: N/A
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Character: Kazuma Asougi (Hyde)
Item:
Advanced Essence Ability (1)
Dragon Egg (1)
Reason: Further enhance stamina so Hyde can stay out longer. Dragon egg for later minion purposes. Hoarding the rest of his points so Hyde can grab those stimulants in the future, hohohoho
Questions: We're gonna have a bad time.
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Character: Gobo Fraggle
Item:
• Regain: His Exalted High Holy Order of Poohbahs outfit (an elaborate mask and robe similar to these)
• Exclusive Reward: Fairy Gardening Kit
• Panacea Potion (1)
• Past Campaign Reward: Fish Bowl
Reason:
• Regain: The Poohbahs are a group that's peak Fraggle Silliness, and Gobo wants the outfit for amusement's sake (including actually wearing it), to always keep at hand the reason the group exists: To remind onesself to not take things too seriously and to have fun in life
• Fairy Gardening Kit: He wants to gift it to Wembley
• Panacea Potion: Always be prepared?
Act III of the last campaign shook him so he wants to have a backup• Fish Bowl: It's been a long time since he's had a pet, and while a marimo ball doesn't really count, it's something small to take care of that also won't like, DIE when he goes off on trips
Questions: N/A
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Character: Wembley Fraggle
Item:
• Regain: His Exalted High Holy Order of Poohbahs outfit
• Campaign Reward: Fairy Egg
• Panacea Potion (1)
Reason: The potion could come in handy, while the Poohbah outfit is mostly about following Gobo's lead. The egg is because of Wembley's fond memories of a past experience caring for an egg.
Questions: N/A
Character: Louie Duck
Item:
• Supplementary Stone: Quirk Suppression (2)
• Otherworldly Item: Staff (Kingdom Hearts Franchise)
↪ The Staff will come with two spells, Water and Cure, with each moving up the ranks of said spell with practice and campaign completion. Using spells will tax the staff's energy and after use, it needs to recharge for a period of time.
Reason: Louie's not on board with this "forced charitableness" so he'll be eager to suppress that. As for the staff, this is a preemptive strike and the IC purchase will possibly not be at the same time as the stone purchases. One way or another, I suspect Louie's going to learn about KH Donald from someone in the KH cast, and he'll be intrigued by the idea of Donald Duck the Mage.
Questions: Let me know if there's any issue with the Staff!
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Character: Ragna the Bloodedge
Item: Regain: his sword-slash-scythe, Aramasa (-3)
Reason: He wants it back because experience says it's more awkward not having his sword than not having his arm. And who needs healing potions when you kill things before they can hurt you?
Questions: n/a
Re: [ ROUND 1 ] MAY - JUNE
Character: Seto Kaiba (Santa Claus)
Item:
1 dragon egg
1 panacea potion
1 supply pack
1 enhanced equipment - weapon
Reason:
Dragon egg: He loves dragons and wants his own pls :<
Panacea potion: Preparation for more dangerous missions
Supply pack: Preparation for more dangerous missions
Weapon: Preparation for more dangerous missions
Questions: All good!
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Character: Kotori Iida
Item:
Otherworld Item (1 point) – Kotori will receive a Kingdom Hearts style staff, designed after her donabe. The staff will start with three base-level spells: Lightning, Aero, and Cure. The second ability will be hammerspace/summoning… because Kotori already has to lug around her pot, so just putting it away will be nice. XD
Special House Upgrade (1 point) – The front of the restaurant will receive a major makeover, from a pub a few centuries behind the times to a more Victorian brasserie, complete with a little reading nook where the fireplace is.
Exclusive Reward (1 point) - Tea Dragon Egg (No idea whether that counts more as a Fairy Egg or Dragon Egg, but let’s just put it down as a Dragon Egg): Inside is a peppermint dragon very similar to the one Kotori met in Act II. (Relative? Reincarnation? The original smuggling itself into the Index in the most convoluted way possible? Who knows.)
Reason: Because Kotori’s about ready to open the restaurant, she could use some offensive or at least defensive powers, and Kotori and the peppermint dragon miss each other!
Questions: Nope!
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Character: Ryotaro Dojima
Item:
1 - Advanced Essence Ability - Cavall is now a fully trained Hunting/Police Doggo.
4 - Boots. Increase speed, agility, and endurance. Designed in all styles and sizes to fit the Aspect, they can help give that little extra burst of speed when needed. They are also very comfortable, allowing the wearer to walk a little farther before getting tired.
Reason: Dojima doesn't quite have all the time to properly train Cavall, and he definitely walks around enough that comfy boots would be a blessing.
Questions: Not that I can think of!
Character: Junpei Iori
Item:
1 - Dragon Egg!
2 - Bamboo Shoot that makes the tastest ramen soup you could ever ask for.
Reason: Who doesn't want a dragon egg, and also, who doesn't want instant delicious ramen?!?
Questions: Nope!
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Character: Felix
Item: REGAIN: his power armor. as a combat exoskeleton, it increases felix's durability and strength, but it won't have any enhancements. (unless keeping the enhancements would be okay! they would be a light shield and grav boots. if not, i'll save those for later.)
Reason: he misses wearing his armor while exploring unknown worlds. plus he needs the increased durability to keep up with some of his more-than-human allies here. (and oocly i want to be able to use the other half of his icons lmao)
Item: EXCLUSIVE REWARD: a dragon egg!
Reason: it's cool :|b also felix enjoyed being a dragon, so giving him a mini-version of what he turned into sounds fun!
Questions: just the bit about armor enhancements!
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Character: Rosalia Rossellini
Item:
Story Reward - Dragon Egg - 1
General - Panacea Potions - 1
Reason:
Dragon - It sort of breaks up all the snakes. Also, it can help in the garden by watering it.
Panacea Potions - She wants to be able to help if the doctor can't be reached
Questions: N/A
Character: Naomi Kimishima
Item:
Story Reward - Fairy Egg (Seaweed Based) - 1
General - Fish Bowl - 1
Reason:
Fairy Egg - Naomi wants a small assistant. Jellyfish are good company but they're... good at floating.
Fish Bowl - Eh, it makes for nice decoration.
Questions: N/A
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[ ROUND 2 ] SEPTEMBER - OCTOBER
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Character: Wembley Fraggle
Item:
• Special House Upgrade (1 point)
↪ Wembley's "House at Pooh Corner" in the woods will now be a greenhouse garden!
Reason: He's not using the house anyway, and his time with the Ferdinand essence gave him an interest in gardening!
Questions: N/A
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Re: [ ROUND 2 ] SEPTEMBER - OCTOBER
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[ ROUND 3 ] JANUARY - FEBRUARY
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Character: Luca Balsa
Item:Regain- "Any documents related to the research of Balsa and Lorenz" (1)
Reason: Luca wasn't able to specify too clearly, so he gets a folder with the following documents:
- A journal entry from when Luca first began his apprenticeship.
- An experiment log signed by Lorenz, then by Balsa and Lorenz, and finally by Balsa.
- An incomplete experiment log signed only by Balsa.
- A police report about a theft in Lorenz' lab.
- A police report detailing the accident that took Lorenz’ life and ruined Balsa’s life.
- An old advertisement for a science exhibition with Lorenz' listed as a special guest.
Item: Special House Upgrade (1)
Reason: It's a laboratory designed for an inventor specializing in electrical circuitry.
Item: Electric Sphere (1)
Reason: He'll probably incorporate it into his invention. And probably turn into a human taser during the event. (His canon ability is accumulating electrical charge and releasing it to stun Hunters!)
Questions: The first one was discussed in the discord earlier...
Also, what happens if Luca tries to connect his sphere to someone else's sphere?
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[ ROUND 3 ] JANUARY - FEBRUARY
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